Stepping into virtual reality / by Mario A. Gutierrez A., Frederic Vexo, Daniel Thalmann (Record no. 5635)
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| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
|---|---|
| International Standard Book Number | 9783031364860 |
| 080 ## - UNIVERSAL DECIMAL CLASSIFICATION NUMBER | |
| Classification number | 004.946 GUT |
| 245 ## - TITLE STATEMENT | |
| Title | Stepping into virtual reality / by Mario A. Gutierrez A., Frederic Vexo, Daniel Thalmann |
| 250 ## - EDITION STATEMENT | |
| Edition statement | 2nd edition. |
| 260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
| Place of publication, distribution, etc | Switzerland: |
| Name of publisher, distributor, etc | Springer, |
| Date of publication, distribution, etc | 2023. |
| 300 ## - PHYSICAL DESCRIPTION | |
| Extent | xviii, 272 p. |
| 520 ## - SUMMARY, ETC. | |
| Summary, etc | The 2nd edition of this book provides an updated and extended look into the advancements in Virtual Reality and the metaverse. The history and origins of Virtual Reality, crowd simulation and virtual surgery are thoroughly explored. Applications in the cultural heritage and sports domains are also examined and described in detail. There are new contributions on Senses and Sensors, Brain-Computer interfaces, Game Engines, and Immersive Sound. This edition also provides a comprehensive look into the development of applications based on AI techniques, including Machine Learning. It covers all aspects of the topic, from the theoretical foundations to practical applications. The revised and extended chapters provide readers with an in-depth understanding of the technology and its potential applications.<br/><br/>Designed as a guided tour, Stepping into Virtual Reality 2nd edition provides practical explanations of each step in the process of creating a virtual reality application. It can be used both as a textbook for a virtual reality course and as a reference for courses on computer graphics, computer animation or human-computer interaction and is essential reading for anyone interested in technology and its potential to revolutionize our lives |
| 650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Topical term or geographic name as entry element | Virtual reality |
| 650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Topical term or geographic name as entry element | Human-computer interaction |
| 700 ## - ADDED ENTRY--PERSONAL NAME | |
| Personal name | Vexo, Frederic. |
| 700 ## - ADDED ENTRY--PERSONAL NAME | |
| Personal name | Thalmann, Daniel. |
| 942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
| Koha item type | Books |
| 100 ## - MAIN ENTRY--PERSONAL NAME | |
| Personal name | Gutierrez Alonso, Mario A. |
| Withdrawn status | Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Collection code | Price | Currency | Acq Date | Vendor | Order No | Order Date | Bill No | Bill Date | Price In Rs | Discount | Home library | Current library | Shelving location | Date acquired | Total Checkouts | Full call number | Barcode | Date last seen | Date checked out | Price effective from | Koha item type | Dept note |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Universal Decimal Classification | Reference | 69.99 | EU | 01/09/2026 | Shanti Books | PO.NO.IIITDMK/2026-27/LIB/BKS/04 | 01/07/2026 | 3685 | 23/07/2026 | 7863 | 30 | IIITDM Kancheepuram Library | IIITDM Kancheepuram Library | Reference | 01/09/2026 | 1 | 004.946 GUT | 0008255 | 02/09/2026 | 02/09/2026 | 01/09/2026 | Reference | Computer Science |
